Here is a list of Roguelikes that I have found online or have
played and which I recommend
I hope you find this list helpful as well.
(yes I will change these to hyperlinks, some time this century).
Beneath Apple Manor
Temple of Apshai
Less Old Titles
Slaves to Armok (I & II)
Caves of Qud
Temple of Torment
What is a Roguelike?
A rogulike, or RL, is a type of game that centers around
exploration, combat, and tactical strategy. Roguelikes are
primarily influenced by RPGs in the vein of AD&D, RuneQuest, and
As a rule of thumb, most "traditional" roguelikes contain
all or most of these elements:
RLs are a wide genre and do not always include the above
points. Dwarf-fortress, for example, is not winnable. HyperRogue,
another great game, does not have a prominent inventory-management
element. In very few RLs, the concept of turn-based play has been taken
- Turn-based play
- An emphasis on tactical strategy and planning rather
than quick or reflexive actions and skill in timing (much like the game
- An inventory and/or spell system and character sheet
which require attention to detail and an ability to evaluate "the
- A win-condition .ie the game is not infinite but
rather has a defined end point
- Some form of randomness - the terrain and events
are almost always random and procedurally generated. This increases
replayability and forces the player to rely only on tactical planning,
not memorizing an entire level.
I am working on a game of my own. Between school, work, and other
responsibilities, it is slow-going. I hope to have something online in
around a year. But if it never comes online, it is probably because I
have made it and do not feel fit to share.